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int VXfloatimage(fm, im, x1,x2,y1,y2);
VisXimage_t *fm, *im;
float x1,x2,y1,y2;
void VXufloatimage(im, fm);
VisXimage_t *im, *fm;
int VXfloat3dim(i, j ,x1,x2,y1,y2,z1,z2);
VisX3dim_t *i, *j;
float x1,x2,y1,y2,z1,z2;
int VXufloat3dim(i, j);
VisX3dim_t *i, *j;
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