VisionX V4 | V3BNDPIX | VisionX V4 |
v3bndpix − trace and fill nodule boundary files |
v3bndpix [-H] [if=<inputfile>] [of=<outputfile>] [-f] [f=<integer>] [-b] [-d] [-v] [-m] [-s] [-ip] |
V3bndpix takes a set of planar boundaries and
draws them into a 3D image. A set of planar boundaries is a
VisionX file containing a bounding box and a set of VisionX
3-D vectors, each having constant z coordinate. Every vector
is considered as a 2D polyline lying on a plane parallel to
the xy plane (given it has a constant z). |
When using the -f or -l options, the boundaries are
expected to be sorted along the z direction. |
if=<input filename> |
Specifies the input filename. |
of=<output file> |
Specifies the output filename. |
-f |
Fill the regions enclosed by the boundaries using inclusion/exclusion rules (if a boundary is inside a filled region, its inner pixels will be marked as background) |
||
-x |
Fill the regions enclosed by the boundaries. All the inner pixels are always turned into fill-color valued pixel. This option is especially useful when there are crossing boundaries that are overlaps and not exclusions. |
||
-c |
Close all the boundaries. |
||
-s |
Skip (do not draw) non-closed boundaries. |
bl=<integer> |
Draw a boundary only if it has more than bl points (default=2). |
kc=<value> |
Background color (default=0) |
hc=<value> |
Color of holes, i.e. background areas completely sorrounded by boundary or foreground pixels (default=kc) |
fc=<value> |
Fill color (default=128) |
bc=<value> |
Boundary color (default=128) |
-b |
Create each image with a tight bounding box. |
||
-v |
Verbose output messages. |
||
-d |
Very verbose output option. |
||
-l |
LIDC filling and image ouput mode (generates multiple boundary masks in one image file) |
A. Biancardi & A.B. Chan & B.M. Kressler & A.A Enquobahrie |