VisionX V4 | V3vec | VisionX V4 |
v3vec − converts a 3D binary line image to 3D vectors |
v3vec if=infile of=ofile [-sm] [ws=<value>] [-v] |
V3vec computes all operations on an unsigned char image sequence or 3D image. The result is a V3D graph file of lines with a new ID for each line segment. The program is implemented as follows. First, the data is traversed and three-dimensional endpoints and junctions are identified. A three-dimensional endpoint is identified if it has less than 2 26-neighbors and a junction is identified if is has more than 2 26-neighbors. Two passes are performed through the data. In the first pass, segments are started at 3D endpoints and during the second pass segments are started at 3D junctions. A segment is terminated if either a junction or endpoint is reached. |
Only unsigned byte images are accepted for input. For each pixel zero is considered to be "false" and any other value is considered to be "true". |
if=<value> |
3D image or image sequence. |
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of=<value> |
V3D graph file containing the grouped line segments. |
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-sm |
Flag to smooth vectors. |
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ws=<value> |
Window size for smoothing when the ’-sm’ option is used. The default window size is <ws=5>. |
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-v |
Verbose flag |
Trina D. Russ |
v3thin(1), v3prune(1) |