VMAPVisionX V4
NAME
vmap − maps points to object surface
SYNOPSISvmap if=infile ig=bbfile [-c] [-v]
DESCRIPTIONSVmap takes a set of markings on a 3d rendered image and maps them to the object surface. The markings should be made on a frame-separated 6-view image that is created with v3view (-n6 option).
The program was developed for use with mouse skull surface mapping, and the input image is transposed in y-z and then flipped in z direction to obtain a desired orientation of the skull.
The console output, when -c flag is used (default), includes a set of comma-separated values: <x,y,z,xm,ym,zm,xmo,ymo,zmo>. <x,y,z> is the marked point on a 6 view rendering, <xm,ym,zm> is the mapped surface point on the rotated image, and <xmo,ymo,zmo> is the mapped point on the original pre-rotated image.
OPTIONS
if= |
input VX 3D image |
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ig= |
boundary marking on 6-view image |
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-c |
comma-separated output (default) |
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-v |
verbose mode |
v3view
AUTHORJ. Lee