VisionX V4 | VPOLIMAP | VisionX V4 |
vpolimap − maps model polygon to an object polygon file given a projection point |
vpolimap [if=<object file>] [sf=<model file>] [x=<x of projection point>] [y=<y of projection point>] [z=<z of projection point>] [of=<mapped file>] [-p] |
vpolimap maps the attributes of each polygon in <model file> to a surface of <object file> given a coordinates of an origin point (central projection is assumed). <mapped file> is the result. For each vertex of each polygon of the model file a point of intersection with the object is found. This intersection points make up a mapped polygon. |
if= |
object polygon file |
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sf= |
model(screen) polygon file |
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x= |
x coordinate of projection point |
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y= |
y coordinate of projection point |
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z= |
z coordinate of projection point |
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of= |
output mapped polygon file |
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-p |
inhibit packing of result |
vvec2(1), vadjtopol(1), vadjtover(1), vpoltoadj(1), vpoltover(1), vvertoadj(1), vvertopol(1), vcylmap(1), vcylmodel(1), vdmap(1), vpolcolor(1), vpoldiv(1), vpolmap(1), vpoltosph(1), vsphtopln(1), vvertoang(1) |
Sergei Fotin, September 2006 |